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<title>scooterlord's CGPortoflio Gallery</title>
<link>http://scooterlord.cgsociety.org/gallery/</link>
<description>scooterlord's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Samsung X-820 Mobile Phone</title>
	<link>http://scooterlord.cgsociety.org/gallery/444174</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/44570/44570_1166988881_small.jpg"><br><br>Samsung X-820 Mobile Phone. High resolution, high accuracy model of the Samsung X-820 mobile phone. Modeled in 4 days using rhinoceros 3d and rendered in 3dsmax using the brazil r/s.<br />
<br />
Full  STEP-BY-STEP TUTORIAL available on my site!<br />
<br />
Model is also availabe for sale on Turbosquid!]]>
	</description>
	<pubDate>Sun, 24 Dec 2006 19:34:44 +0000</pubDate>
	</item>
	<item>
	<title>Peterbilt 362 COE</title>
	<link>http://scooterlord.cgsociety.org/gallery/389556</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/44570/44570_1154709136_small.jpg"><br><br>Peterbilt 362 COE. Well known truck from movies like the Terminator 2.<br />
<br />
Project took me about 2 months to complete. Has 328.000 polys after exporting from rhino to 3ds. Renders quite quickly, for the 2400 render]]>
	</description>
	<pubDate>Fri, 04 Aug 2006 16:32:19 +0000</pubDate>
	</item>
	<item>
	<title>Arai Helmet Astro-J</title>
	<link>http://scooterlord.cgsociety.org/gallery/372209</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/44570/44570_1150807409_small.jpg"><br><br>Arai Helmet Astro-J with custom paint. Modeled in a couple of days and i spent another couple to make the custom paint. Riders in this forum know that Arai's are the best helmets in the market! I just love having mine on my head <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
Tough part was to make the shape of the helmet; took a couple of photos with my cellphone that i used as blueprints (didn't align at all) so i used my imagination to get to the final shape <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Tue, 20 Jun 2006 12:43:37 +0000</pubDate>
	</item>
	<item>
	<title>Dodge Charger '69</title>
	<link>http://scooterlord.cgsociety.org/gallery/344039</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/44570/44570_1144686870_small.jpg"><br><br>Dodge Charger '69. I modeled this using Rhinoceros 3d and rendered in 3D Studio Max using the Brazil R/S. Photoshop was used for the textures.<br />
<br />
Modeled inside-out and also modeled parts of the engine but didn't finish the engine because of lack of good reference photos.<br />
<br />
Crits are welcome as well as any requests of any hints I can give out for the creation of this render. <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
I am currently looking for a job, especially here in Greece but any serious offers will be taken under consideration.]]>
	</description>
	<pubDate>Mon, 10 Apr 2006 16:34:32 +0000</pubDate>
	</item>
	<item>
	<title>Suzuki Hayabusa</title>
	<link>http://scooterlord.cgsociety.org/gallery/167313</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/44570/44570_1094249127_small.jpg"><br><br>A LOT of work in this one. Modeled in Rhino3d, rendered in 3Ds using Brazil r/s. It has 570.000 polys and contains every single little detail of the bike. Used crappy manual pics and photos of my bike for reference. Took me about 6 months of total work, had to redesign a lot of parts to achieve accuracy of model. I'll post more renders as soon as my computer stops crashing while rendering <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
I know the render is a bit dark, but my bike is also black (exactly as shown) so I wanted to do it as is <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
any questions asked, will be answered.<br />
]]>
	</description>
	<pubDate>Fri, 03 Sep 2004 22:05:29 +0000</pubDate>
	</item>
	<item>
	<title>Laptop Acer 1670</title>
	<link>http://scooterlord.cgsociety.org/gallery/201956</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/44570/44570_1105655616_small.jpg"><br><br>Laptop Acer 1670. Well, this is my laptopt and since I had no time to model something serious that needed a lot of work I decided to do this one. No sides or rear done, just what you see.<br />
Took me a couple of weeks to model/texture/render the whole thing, but I think I could have done it in less time since I was feeling lazy. Texturing the keyboard was a bit difficult and took me about 2 days in photoshop.<br />
This is a 21hour render on my p4 3ghz w/512 ram. It could be done in less but used unusually big gi settings cause I had trouble getting the grainy texture looking good.<br />
I hope you enjoy the work! <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Thu, 13 Jan 2005 22:33:42 +0000</pubDate>
	</item>
	<item>
	<title>Honda S2000</title>
	<link>http://scooterlord.cgsociety.org/gallery/172626</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/44570/44570_1096068560_small.jpg"><br><br>Honda S2000<br />
One of my previous made models, re-rendered. About 450.000 polys, was modeled in Rhino, took me a while (30 days) cause I was also learning the program in the process.<br />
]]>
	</description>
	<pubDate>Fri, 24 Sep 2004 23:29:25 +0000</pubDate>
	</item>
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